For this year's steelhead trout exhibit, I couldn't find many stock photos that showed the San Gabriel river, let alone ones that were large enough to cover the 40' x 4' space that I needed to cover for our steelhead mural. The initial concept from Bowman Design Group has the mural covering the journey of steelhead trout from the ocean all the way to the their freshwater homes in the upper watersheds. Since our exhibit speaks about our local southern California steelhead trout, the mural was designed to reflect that.
So, since I couldn't find any appropriate photos, I decided to take a few of my own. I visited several locations along the upper San Gabriel River and also around Malibu to take several panoramics that became part of the final image. The interesting takeaway for me is that you can never have too many photos. A lot of what wasn't used for the main part of the image was used in smaller sections of the final image, or pieces to transition from one scene to another.
The final section, from the estuaries to the ocean, was made of stock photos since I couldn't find any locations nearby that reflected what we were looking for. Making a composite image of stock photos of various sizes presented its own challenge, especially since that section was 10' tall.
Here is a short .gif showing the different layers of the final image for the section between the upper river and the estuary. It doesn't show how much work was put in to blend those layers together, but it does give you a bit of a glimpse of how many images are there to make a cohesive whole.
Here is the final image, though we did add more ocean to the left of it later. What surprised me about the final was that a lot of things I worried about, namely where transitions seemed to be glaringly obvious, were not as apparent on the actual printed mural. The 4' section goes behind the live trout exhibit, while the 10' section acts more like a backdrop for the rest of the exhibit. The total number of photos that make up this image is over 100. The final length is almost 100' wide.
One the ways you know it's a job well done is that no one really notices it and just accepts it as part of the exhibit. Mission accomplished.
Showing posts with label Aquarium of the Pacific. Show all posts
Showing posts with label Aquarium of the Pacific. Show all posts
Wednesday, October 01, 2014
New Challenges
This year, the Aquarium of the Pacific opened a new exhibit about steelhead trout (Oncorhynchus mykiss). Because I don't know a lot about steelhead, I had a lot of research to do, which mostly involved a lot of google searching. However, in this case, I had the privilege of working with the actual fisheries scientists from USFW and regional fisheries scientists, which meant I also was able to supplement my photo reference with images and input from the scientists.
One of the things I was tasked with was creating an image for the steelhead life cycle, which is exceedingly complex because all steelhead start as eggs in a freshwater stream and as they grow older they can choose to stay in the freshwater and become what we call rainbow trout or they can can transition—in a process called smoltification—into the ocean-going form known as steelhead trout. To make things even more complicated, steelhead trout transition in freshwater to rainbow trout colors, but don't become rainbow trout. And they can return to the stream year after year to spawn unlike salmon. So yes, the big takeaway is that rainbow trout and steelhead trout are the same species.
This process started out with a sketch from Rosi Dagit from RCDSMM (Resource Conservation District of the Santa Monica Mountains).
The initial Illustrator/Photoshop image based off Rosi Dagit's design:
The initial design looked too complicated on reflection, so we simplified it.
Another part of the process was to send out an image of all the trout life stages to the scientists for their review. Here you can see the various notes that were given on an initial version of the illustrations and a later version of the illustrations after I'd made the changes.
Here's an image that shows a rough progress.
The first image is a rough sketch, in this case of the steelhead (ocean-going form of the rainbow trout). For the ease of changing the outlines and scale of the various stages of the trout, I did all the "inking" digitally. These are vector images drawn in Adobe Illustrator and colored in Photoshop. It's hard to see the difference between the first outline and the second, but there were minor changes in the mouth shape and a general slimming down of the overall shape, since steelhead tend to be more streamlined than rainbow trout.
Here, you can see the final image, where includes a change in the title and a more pared down look. The background of the image reflects the exhibit so I made minor modifications there as well.
Next post is a little glimpse of what it takes to create a composite photo, without it looking too Photoshopped. Visit the Aquarium of the Pacific to see the new Steelhead Trout exhibit and the new signage in person!
One of the things I was tasked with was creating an image for the steelhead life cycle, which is exceedingly complex because all steelhead start as eggs in a freshwater stream and as they grow older they can choose to stay in the freshwater and become what we call rainbow trout or they can can transition—in a process called smoltification—into the ocean-going form known as steelhead trout. To make things even more complicated, steelhead trout transition in freshwater to rainbow trout colors, but don't become rainbow trout. And they can return to the stream year after year to spawn unlike salmon. So yes, the big takeaway is that rainbow trout and steelhead trout are the same species.
This process started out with a sketch from Rosi Dagit from RCDSMM (Resource Conservation District of the Santa Monica Mountains).
The initial Illustrator/Photoshop image based off Rosi Dagit's design:
The initial design looked too complicated on reflection, so we simplified it.
Another part of the process was to send out an image of all the trout life stages to the scientists for their review. Here you can see the various notes that were given on an initial version of the illustrations and a later version of the illustrations after I'd made the changes.
Here's an image that shows a rough progress.
The first image is a rough sketch, in this case of the steelhead (ocean-going form of the rainbow trout). For the ease of changing the outlines and scale of the various stages of the trout, I did all the "inking" digitally. These are vector images drawn in Adobe Illustrator and colored in Photoshop. It's hard to see the difference between the first outline and the second, but there were minor changes in the mouth shape and a general slimming down of the overall shape, since steelhead tend to be more streamlined than rainbow trout.
Here, you can see the final image, where includes a change in the title and a more pared down look. The background of the image reflects the exhibit so I made minor modifications there as well.
Next post is a little glimpse of what it takes to create a composite photo, without it looking too Photoshopped. Visit the Aquarium of the Pacific to see the new Steelhead Trout exhibit and the new signage in person!
Friday, May 31, 2013
Giant Siphonophore
A giant siphonophore (Praya dubia) is a colonial Cnidarian like the Porteguese man-o-war. It can get up to 130 feet long and can be found at up to 1000 feet deep. Each of the small animals are connected together and have different functions like feeding, swimming, and reproducing. The "head" or swimming bell is the nectosome and the long "tail" is the siphosome. These guys can bioluminesce a blue color to attract their prey.
The giant siphonophore is part of the Aquarium of the Pacific's new exhibit on Ocean Exploration called Wonders of the Deep.
Since the images of these animals of their full length are mostly low-resolution ROV video captures and since the original designs called for a 40 ft image, I decided to illustrate the animal instead of going through the frustration of Photoshopping, cloning, and blowing up itty bitty pixels.
Illustration gave me the flexibility to play around with the size of the image to fit the context and also to blur or clarify the parts of the image that overlapped or went behind other Photoshopped photos.
This first image is the final image as it went to pre-press, with the images from the different sections and two walls put together. The illustration was built at 1/8" size.
Here's a close-up of the front of the siphophore, with the nectosome and some of the siphosome showing.
And here is the image in the context of the Wonders of the Deep Gallery. The projections above it show animals that live in the abyssal plains, 13,000 ft down. The siphophore isn't one of those animals, it's more an element to tie together the different panels. Sorry for the poor quality of the photo. It's an appropriately dark exhibit.
If you find yourself in Long Beach, come check out the new Ocean Exploration exhibit at the Aquarium of the Pacific!
Here's a close-up of the front of the siphophore, with the nectosome and some of the siphosome showing.
And here is the image in the context of the Wonders of the Deep Gallery. The projections above it show animals that live in the abyssal plains, 13,000 ft down. The siphophore isn't one of those animals, it's more an element to tie together the different panels. Sorry for the poor quality of the photo. It's an appropriately dark exhibit.
If you find yourself in Long Beach, come check out the new Ocean Exploration exhibit at the Aquarium of the Pacific!
Friday, February 08, 2013
Putting together the whole
I suspect that people working as illustration editors for magazines do this kind of thing all the time, but I thought it might be interesting to take a look at what I get handed before I start an illustration. This is a post touching on the process behind creating an illustration from existing materials.
While it's essentially a tracing job, it's not quite as straight forward.
What you get is this:
What they want is this:
I created this image for a forum on planning the use of marine space off the California Coast. It's officially called coastal marine spatial planning (CMSP). You can read more about the forum here. It's a vector image created in Adobe Illustrator with a map base created in GIS software and additional data added. I put reference links to the original image where possible.
This is the original map:
You can see the general shape of the land mass in the image. The shape of the coastline is directly pulled from this image. However, since the final image was reproduced at 8' wide, I added more detail to the map using other maps of the Southern California area.
This is a reference image that I used to create the oil platform icon:
And this is the reference for placement of the oil platforms:
I used this map for the Marine Protected Areas (represented in green) and the state boundaries (represented in blue):
http://noyonews.net/wp-content/uploads/2012/07/SoCal-MLPA-Map.jpg
Federal boundaries (represented in purple) and shipping lanes (teal) were traced from a nautical map:
found here: http://www.fairwind.org/charts.shtml
And the final layer was of Areas of Special Biological Significance (ASBS) represented by an outline of the Garibaldi (yellow):
http://cordc.ucsd.edu/projects/asbs/
Just a little look behind the scenes of everyday illustrations, making science and data more beautiful through art.
While it's essentially a tracing job, it's not quite as straight forward.
What you get is this:
What they want is this:
I created this image for a forum on planning the use of marine space off the California Coast. It's officially called coastal marine spatial planning (CMSP). You can read more about the forum here. It's a vector image created in Adobe Illustrator with a map base created in GIS software and additional data added. I put reference links to the original image where possible.
This is the original map:
You can see the general shape of the land mass in the image. The shape of the coastline is directly pulled from this image. However, since the final image was reproduced at 8' wide, I added more detail to the map using other maps of the Southern California area.
This is a reference image that I used to create the oil platform icon:
I used this map for the Marine Protected Areas (represented in green) and the state boundaries (represented in blue):
Federal boundaries (represented in purple) and shipping lanes (teal) were traced from a nautical map:
found here: http://www.fairwind.org/charts.shtml
And the final layer was of Areas of Special Biological Significance (ASBS) represented by an outline of the Garibaldi (yellow):
http://cordc.ucsd.edu/projects/asbs/
Just a little look behind the scenes of everyday illustrations, making science and data more beautiful through art.
Friday, June 22, 2012
Compressing a City
The image above was for the TED conference when they came over for an event at the aquarium. I had some time to work on it so I was able to put in a lot of details in the cityscape. My only directive was to draw something that represented Long Beach. I knew that the ports would be an important element and that the Long Beach skyline would need to be included and of course the Aquarium of the Pacific had to be part of the image! Pulling together elements of what represents the city of Long Beach, I made a couple of quick sketches of the idea I had and then went to the internet to find images that would fit what I had in mind. Only on an illustration can you get this many disparate views and elements into one image! The original sketch is done in Adobe Photoshop, which was later vectorized in Adobe Illustrator. The gradient was added to reflect the idea of new ideas, green practices, and positive outlooks to represent City 2.0.
Friday, July 08, 2011
Concept Art
In this post I talk about concept art, another example of why you would use an illustration as opposed to a photograph. Concept art is the physical form of an idea, used in my job to make a case for funding, for fellow employee's to visualize what they're planning, and for fabricators to visualize what the aquarium would like in the final product. The concept art that I do is usually quick and dirty and isn't as beautiful and thorough as that found in the breathtaking vistas of the concept art for games; it's mostly to have something physical to look at to get a better idea of what everyone is looking for. Most of the time, the final product doesn't resemble the original art and sometimes the image is as far as the idea goes.
To make the process faster, I've used Google Sketchup as a base for most of my concept art. Sketchup is very useful for plugging in real-life measurements and being able to get perspective lines and a sense of the space. The final art is mostly digital for the ease of revisions, but sometimes, I also get to use watercolor for that traditional architectural rendering look. Here's just a few of the projects I've worked on over the past few years.

This is the Sketchup version of our now open Ocean Science Center. Done 2 years before the actual space was opened.

Here is the Photoshop rendering, based on the Sketchup model. You can see that the overall layout and positions of most of the people are based on the model. I had a lot of fun trolling through the internet for fashion ideas to clothe the simple Sketchup models. Also, as requested, the people in the final rendering reflect the diversity of our guests. I had more time than usual to render this one, about 2 weeks. This image was used as part of the funding request and as a glimpse of the up-and-coming exhibit.

Another simple Sketchup model used as the base for the final rendering. This is of a potential otter play structure.

I've learned a lot about rendering rocks in this job. This one was a little experimental, trying out some Photoshop brush techniques that I first worked with on the Harbor Reef computer mural. This one was fairly rough, maybe a week or less to render with a few revisions thrown in. So far, I haven't actually seen this structure made.

Here is a Sketchup model of our new rock shrimp habitat. The Sketchup rocks gave me a rough idea of how much space a particular-sized rock would take up.

The final Photoshop rendering. I'm pleased with the way this one turned out because the real-life structure actually resembles my rendering.

We are changing out an existing exhibit to make way for penguins! Here is the Sketchup rendering that I used as the basis for my final rendering.

One of the few times I got to break out the watercolors. This rendering is done in watercolor and graphite and was shown at our fundraising event "Aquarium After Dark" to give everyone a glimpse of what the penguin exhibit might look like when it is finished next year.
I have a lot of fun with these concept renderings because they are a challenge to make sure I get everything the client wants in the image and because it's a little like making your own world in miniature.
To make the process faster, I've used Google Sketchup as a base for most of my concept art. Sketchup is very useful for plugging in real-life measurements and being able to get perspective lines and a sense of the space. The final art is mostly digital for the ease of revisions, but sometimes, I also get to use watercolor for that traditional architectural rendering look. Here's just a few of the projects I've worked on over the past few years.

This is the Sketchup version of our now open Ocean Science Center. Done 2 years before the actual space was opened.

Here is the Photoshop rendering, based on the Sketchup model. You can see that the overall layout and positions of most of the people are based on the model. I had a lot of fun trolling through the internet for fashion ideas to clothe the simple Sketchup models. Also, as requested, the people in the final rendering reflect the diversity of our guests. I had more time than usual to render this one, about 2 weeks. This image was used as part of the funding request and as a glimpse of the up-and-coming exhibit.

Another simple Sketchup model used as the base for the final rendering. This is of a potential otter play structure.

I've learned a lot about rendering rocks in this job. This one was a little experimental, trying out some Photoshop brush techniques that I first worked with on the Harbor Reef computer mural. This one was fairly rough, maybe a week or less to render with a few revisions thrown in. So far, I haven't actually seen this structure made.

Here is a Sketchup model of our new rock shrimp habitat. The Sketchup rocks gave me a rough idea of how much space a particular-sized rock would take up.

The final Photoshop rendering. I'm pleased with the way this one turned out because the real-life structure actually resembles my rendering.

We are changing out an existing exhibit to make way for penguins! Here is the Sketchup rendering that I used as the basis for my final rendering.

One of the few times I got to break out the watercolors. This rendering is done in watercolor and graphite and was shown at our fundraising event "Aquarium After Dark" to give everyone a glimpse of what the penguin exhibit might look like when it is finished next year.
I have a lot of fun with these concept renderings because they are a challenge to make sure I get everything the client wants in the image and because it's a little like making your own world in miniature.
Sunday, June 19, 2011
Urban Ocean Festival 2011
Here's my contribution to the Urban Ocean Festival at the Aquarium of the Pacific.

One of the more fun murals done in about ~12 1/2 hours over 2 days. Part of the Art Miles Mural Project, an amazing project bringing art to children all around the world. I was one of the live artists to draw people in while kids and families were welcome to join in on the fun with one of our other canvases set up to paint.
Thanks to all the volunteers and staff that helped out. Couldn't of pulled off such a speedy mural without all the help I received with water changes, paint distributing, and canvas moving. Everyone was awesome!
The theme was Urban Ocean and I started out with the thought of gears in the ocean and a couple of photos from the Monterey Bay Aquarium of a wolf eel skeleton and an octopus. One of my fastest murals and paintings to date. I had a lot of fun, with free reign and creativity that I don't normally get on work projects.

One of the more fun murals done in about ~12 1/2 hours over 2 days. Part of the Art Miles Mural Project, an amazing project bringing art to children all around the world. I was one of the live artists to draw people in while kids and families were welcome to join in on the fun with one of our other canvases set up to paint.
Thanks to all the volunteers and staff that helped out. Couldn't of pulled off such a speedy mural without all the help I received with water changes, paint distributing, and canvas moving. Everyone was awesome!
The theme was Urban Ocean and I started out with the thought of gears in the ocean and a couple of photos from the Monterey Bay Aquarium of a wolf eel skeleton and an octopus. One of my fastest murals and paintings to date. I had a lot of fun, with free reign and creativity that I don't normally get on work projects.
Friday, December 03, 2010
Fun Fish in Black and White
These are from a while ago now, maybe a couple months ago, but I was going through the education list of fish illustrations they didn't have and chose my favorites to start off with. For me, pen and ink is a very calm affair, zen-like almost. Turn on the music/podcast and slowly watch a piece develop under your hands. The time frame for these illustrations was more than usual since I was just filling time between projects, so they're more detailed than I would normally get.
The best of the recent black and white illustrations:

A frogfish.
They move around on their fins like they're part walking, part hopping along the ocean floor. They're also related to anglerfish and are ambush predators with a lure on their head.

A Pacific spiny lumpsucker.
These guys always remind me of muppets. A very cute fish. Their disk shaped ventral fin lets them hold onto rocks in high tide areas.

A wolf eel.
Not truly an eel—they have pectoral fins—these guys have some brilliant orange and brown colors with blue-green eyes as babies and then turn into grey, spotted, heavy-jawed animals as adults.
The best of the recent black and white illustrations:

A frogfish.
They move around on their fins like they're part walking, part hopping along the ocean floor. They're also related to anglerfish and are ambush predators with a lure on their head.

A Pacific spiny lumpsucker.
These guys always remind me of muppets. A very cute fish. Their disk shaped ventral fin lets them hold onto rocks in high tide areas.

A wolf eel.
Not truly an eel—they have pectoral fins—these guys have some brilliant orange and brown colors with blue-green eyes as babies and then turn into grey, spotted, heavy-jawed animals as adults.
Friday, September 03, 2010
Garden Signage: Non-Plant Illustrations
Here are a few close-ups of the non-plant ID images used in the Garden signage.
Food waste that can be used for composting. This image was a simple pencil sketch composed from various photos and colored in Photoshop.

Compost and worms. Again, a simple sketch composed from various worm and compost photos, colored in Photoshop.

Organic pesticides. Usually when I do a vector image of an existing object, I start out with a trace of a photo of the object, usually low res, and adjust accordingly.

A close up of the home with the programmable drip irrigation box. Composed from various Illustrator and Photoshop elements.
Food waste that can be used for composting. This image was a simple pencil sketch composed from various photos and colored in Photoshop.

Compost and worms. Again, a simple sketch composed from various worm and compost photos, colored in Photoshop.

Organic pesticides. Usually when I do a vector image of an existing object, I start out with a trace of a photo of the object, usually low res, and adjust accordingly.

A close up of the home with the programmable drip irrigation box. Composed from various Illustrator and Photoshop elements.

Friday, August 27, 2010
Garden Signage
Here following are the Aquarium's garden signage, which feature my plant illustrations and vector drawings. The first two are used out in front to talk about our drought tolerant garden, designed to match existing signage in the front and the other one is used behind-the-scenes at our compost bin, designed to match our other BTS signs.





Wednesday, May 26, 2010
Water Wise Plants for the Home Garden
The Aquarium of the Pacific had it's official opening of its Earth-Friendly Garden on Earth Day 2010, featuring drought-resistant plants. The goal of this project was to show a variety of plants that had low water usage and that also looked beautiful, encouraging guests to plant a few in their home garden. I did the illustrations for the signs and based the layout on existing signage. Ahead are just a few of the many beautiful choices for a drought-resistant garden.
Foxtail Agave
Agave attenuata

Blue Fingers
Senecio mandraliscae

California Lilac "Blue Cushion"
Ceanothus "Blue Cushion"

Douglas Iris
Iris douglasiana

Jester Flax
Phormium tenax "Jester"

Spanish Lavender
Lavandula stoechas "Otto Quast"

Carmel Sur Manzanita
Arcostaphylos edmundsii "Carmel Sur"

Rock Rose
Cistus "Sunset"

Cleveland Sage
Salvia clevelandii "Winnifred Gilman"

Next time, a post of the actual signs and some plant illustrations from last year for the Watershed Exhibit website.
Foxtail Agave
Agave attenuata

Blue Fingers
Senecio mandraliscae

California Lilac "Blue Cushion"
Ceanothus "Blue Cushion"

Douglas Iris
Iris douglasiana

Jester Flax
Phormium tenax "Jester"

Spanish Lavender
Lavandula stoechas "Otto Quast"

Carmel Sur Manzanita
Arcostaphylos edmundsii "Carmel Sur"

Rock Rose
Cistus "Sunset"

Cleveland Sage
Salvia clevelandii "Winnifred Gilman"

Next time, a post of the actual signs and some plant illustrations from last year for the Watershed Exhibit website.
Friday, February 12, 2010
As I Sail On
Here's the latest large art project I was involved in for work. It's a sail-like banner for the Aquarium's Shark Lagoon, currently hanging on the elevator tower. Actual size is ~8' x 13'. Original was a sketch that was colored in Photoshop. I've only got a digital file of it now; the photos I took on the day it went up turned out too dark and grainy. Better photos of the actual sail to come.

Labels:
Adobe Photoshop,
Aquarium of the Pacific,
Digital Art,
fish,
sharks
Thursday, December 10, 2009
The Process Behind the Madness
Here's a little insight into my own process for black and white drawings. This is the process I use at work, usually takes between 8 to 16 hrs to complete a piece, depending on the complexity. I'll be mostly going over general stages and not into specifics on each step. Next time I do an ink drawing, I'll try scanning in additional steps in the process.
In this instance, I'm going to talk a little bit about how my Crested Caracara ink drawing was done.
As requested, a couple of close-up images.
The upper wing:

And the close-up of the head:
In this instance, I'm going to talk a little bit about how my Crested Caracara ink drawing was done.
First, I gather a nice library of reference photos, these days, mostly performed through a Google search, for both the common name and the scientific name. Generally, I end up with about 6-10 photos that compromise one drawing. This prevents the drawing from looking like any particular photo, and also includes enough detail to work up each part of the animal.
In this case, these photos here and here were used for the head. This one for the wings. Also this one and this one for the wing feathers. This one was referenced for the wing and tail feathers.
In this case, these photos here and here were used for the head. This one for the wings. Also this one and this one for the wing feathers. This one was referenced for the wing and tail feathers.
Two photos were used as the main references, which give the majority of the look of the final piece. This one was one I used a lot for the pose, wings, shadows, and patterning. Here's another I used the most for the pose and the feet.
A few other photos also played minor roles in detail references.
To save myself the trouble of sketching, then retracing onto tracing paper, I skip a step and sketch directly on tracing paper. The initial sketch is loose and light, with a 2H pencil, lots of erasing and correcting until I get something that looks like it matches all the references I used. Then, I make a few more small corrections in the process of transferring the image onto bristol using graphite transfer paper. All the dark lines on the sketch are the final lines that were transferred to the bristol paper.

Next step is to ink the transferred sketch. I generally start near the head, outlining the shape with a Hunt 512 nib. Anything that still feels strange at this point is erased and redrawn with the 2H pencil. I do most of the interior details with the Hunt 102 nib. Any stippling is done with a Micron .05 pen. And the end result:

A few other photos also played minor roles in detail references.
To save myself the trouble of sketching, then retracing onto tracing paper, I skip a step and sketch directly on tracing paper. The initial sketch is loose and light, with a 2H pencil, lots of erasing and correcting until I get something that looks like it matches all the references I used. Then, I make a few more small corrections in the process of transferring the image onto bristol using graphite transfer paper. All the dark lines on the sketch are the final lines that were transferred to the bristol paper.

Next step is to ink the transferred sketch. I generally start near the head, outlining the shape with a Hunt 512 nib. Anything that still feels strange at this point is erased and redrawn with the 2H pencil. I do most of the interior details with the Hunt 102 nib. Any stippling is done with a Micron .05 pen. And the end result:

As requested, a couple of close-up images.
The upper wing:

And the close-up of the head:

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